How to read the boards
Characters are compared by what public guides say you can practice today. Shared actions are ordered by how often those same guides say the action saves a stock. Shadow tool rows only include moves that guides name. Missing damage numbers are left out.
Which Chaos Battlegrounds boards are on this hub?
Two jobs, two lists. Open a child page for the long table. This hub is the snapshot.
S tier
Player decision Practice this before any signature move. Block the committed dash, then take a short turn.
Player decision Start here when you want to practice punch, block, dash, cancel, and Ultimate Mode on a kit those guides describe as already complete.
Player decision Make the cancel automatic before you care about Ultimate Mode timing.
A tier
Player decision If you play Shadow, use it as a punish, not as a replacement for block and cancel. If you fight him, do not stand and mash after he blocks you.
Player decision Lab the matchup in public servers, and main him only after the live roster shows you own him. Do not wait on a code.
Player decision Respect the names as a reason to leave after a short punish. Do not copy combo sheets from other Sonic battlegrounds.
Player decision Dash only when it reaches a punch or leaves a lost trade.
Player decision Keep the string short unless the other player has already missed the block.
Player decision Spend it when the knockout is real. A teased Sonic ultimate package is not in the client until you see it there.
B tier
Player decision Use it to leave a hot knockout, not as the first engage into three blockers.
C tier
Player decision Open it after you have moved away from the body.
